Transitioning from paper to touch interface: Phoneme-grapheme recognition testing and gamification in primary school classrooms
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Copyright (c) 2024 Lishi Liang, W. L. Quint Oga-Baldwin, Kaori Nakao, Luke K. Fryer, Alex Shum
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Accepted: 30 December, 2023
Abstract
Phonological processing of written characters has been recognized as a crucial element in acquiring literacy in any language, both native and foreign. This study aimed to assess Japanese primary school students' phoneme-grapheme recognition skills using both paper-based and touch-interface tests. Differences between the two test formats and the relationship between phoneme-grapheme recognition skills and interaction with gamified digital tests were investigated. Participants were sixth-grade students from two public schools. The results of comparison tests indicated that the touch-interface test had lower success rates compared to the paper-based test for most items, suggesting a difference in performance patterns. A consistent relationship between tested phoneme-grapheme knowledge and successful gamified interaction was found. Findings highlight the potential of touch-interface assessments for assessing phoneme-grapheme recognition skills in primary school classrooms and suggest incorporating more digital tasks to enhance student adaptation.
Keywords: touch interface, gamification, elementary school, CALL, testing, phonological awareness