Monster in a forest: Leveraging GenAI to create interactive narratives

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Published

2026-05-27

Section: Articles

Authors

  • Kevin Reay Wrobetz Email Kobe Gakuin University, Japan
DOI: https://doi.org/10.29140/jct.v2n1.103552

Abstract

Generative AI enables educators to create multimodal, interactive stories that promote engagement, facilitate L2 vocabulary acquisition, and scaffold language comprehension. However, developing tailor-made narrative games for language learning requires substantial time and effort, potentially limiting the feasibility of creating such in-class tools. This study explores how generative AI can streamline the process of creating interactive narratives designed for language learning purposes. Specifically, this study utilized ChatGPT, DALL-E 3, and ElevenLabs to create a fully illustrated interactive story with branching narrative paths designed to help facilitate EFL instruction both in and out of classroom settings.


Keywords: generative artificial intelligence (GenAI), interactive narratives, narrative-choice games, second language acquisition, vocabulary acquistion

Suggested Citation:

Wrobetz, K. R. (2026). Monster in a forest: Leveraging GenAI to create interactive narratives. JALTCALL Trends, 2(1), 103552. https://doi.org/10.29140/jct.v2n1.103552