Monster in a forest: Leveraging GenAI to create interactive narratives
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Copyright (c) 2026 Kevin Reay Wrobetz

This work is licensed under a Creative Commons Attribution 4.0 International License.
Abstract
Generative AI enables educators to create multimodal, interactive stories that promote engagement, facilitate L2 vocabulary acquisition, and scaffold language comprehension. However, developing tailor-made narrative games for language learning requires substantial time and effort, potentially limiting the feasibility of creating such in-class tools. This study explores how generative AI can streamline the process of creating interactive narratives designed for language learning purposes. Specifically, this study utilized ChatGPT, DALL-E 3, and ElevenLabs to create a fully illustrated interactive story with branching narrative paths designed to help facilitate EFL instruction both in and out of classroom settings.
Keywords: generative artificial intelligence (GenAI), interactive narratives, narrative-choice games, second language acquisition, vocabulary acquistion

